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nO squares

nO squares top
nO squares 1.0

The virtual world is a re-created reflection of the real world — already existing as a separate object, tool, and space. Everything created, understood, and reimagined appears on the sides of the cube — within the squares. The human eye is capable of seeing only three facets of a cube, whether it is static or in motion.

 

In this project, I subject the cube-shaped form to destruction and deformation in an attempt to explore whether it’s possible to transcend the limitations of human perception and knowledge.

In seeking to open a new horizon, we find yet another — and beyond that, another still. There are three stages of existence: birth, life, and death. Similarly, the human eye can perceive only three visible sides of a cubic form. In this limited existential space, each new understanding becomes a stepping stone to the edge of the next unknown.

 

 

To the square — as a fragment of a cube — one might oppose the circle, which symbolizes the path of human thought within a closed, limited system. A path with no clear beginning or end. But the question remains: are we inside the cube, or are we formed by an endless chain of interacting cubic and hypercubic spaces? Do tesseracts transform into penteracts, then into hexeracts, hepteracts, octeracts, enneracts, and so on?

The square becomes a circle — and the circle, in turn, is composed of squares. Our consciousness operates within bounded systems. But does their interaction generate infinite space? Or is consciousness itself the infinite interaction of limited systems?

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